These become the basis for attacks and jumps, and can even be used to take control of iconic characters within the game. With so much to see and do, learning how to explore it all is one of Odyssey’s greatest strengths, and it helps that Mario controls better than he ever has in order to allow you to do so.Īs you may have guessed by now, Mario has teamed up with Cappy, who becomes his hat and offers a range of new abilities. The worlds are simply stunning, each brimming with its own unique personality. As a kid, I knew what lay inside every painting in 64, down to the last detail, and running around New Donk City, Fossil Falls, and every other land in Odyssey is just as addictive. And each can rival those we saw all the way back in 1997.īy allowing players the freedom to explore entire worlds to collect dozens of Power Moons – seriously, there can be over 70 to find in each of the Kingdoms – learning every inch of the terrain becomes a joy. While 3D World and the various 2D offerings had entertaining but isolated levels, the decision to return to a sprawling playground proves masterful, as it once again allows the personalities of the worlds to shine. It’s been a while since Mario has run wild in a sandbox, and Odyssey manages to capture what made Super Mario 64 such a treasure: the love for each Kingdom. So how does one compete with oneself? If you’re Nintendo, you create a love letter to everything that has come before, and that’s exactly what it’s done with Super Mario Odyssey, potentially the greatest in the series to date and a true successor to Galaxy. Placing its moustachioed mascot at the helm of its greatest titles, each new entry carries with it the greatest of expectations. Nintendo has always been the best in the business at creating brilliantly creative open world and sandbox playgrounds.
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